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                  Introduction. Pair programming is a practice where two people use the same computer to
                  develop software, and they exchange keyboard and mouse at regular intervals. In MOB pro-
                  gramming, three or more people work on the same project, and they share a common space
                  and the same computer. Objective. A quantitative and transversal research was conducted to
                  compare the Pair Programming and the MOB programming approaches in a university course
                  of intermediate programming. Method. The participants were 24 students who worked during
                  their class in the development of software projects in two modalities: by pairs and MOB. Upon
                  completion, they were asked to assess several aspects of both approaches. SPSS was used
                  to perform Wilcoxon tests and to determine which differences were statistically significant. Re-
                  sults. The results show differences in favor of Pair Programming in relation to: the global rating
                  given to the methodology, its ease of: understanding it, adapting it and working with it, the com-
                  munication among the members, and the level of trust and satisfaction with the final program.
                  Conclusions. It is recommended to adopt the work in pairs regularly in the laboratory practices
                  of the university courses of programming since it is well accepted by the students, and it does
                  not need adjustments in the location of the furniture and equipment as the MOB programming

                  approach. Further research is required to determine the feasibility of implementing MOB pro-
                  gramming as a practical learning strategy. At the same time it is required to prioritize the factors
                  to be taken into consideration in this process in order to achieve truly collaborative learning.



                  Key words: Software Development, Higher Education, MOB Programming, Pair Program-                LA INVESTIGACIÓN COMO VÍNCULO ENTRE EDUCACIÓN Y SOCIEDAD
                  ming.







                  INtRODuCCIóN



                  Las prácticas que realizan los alumnos en los cursos universitarios de programación general-
                  mente se llevan a cabo de manera individual a través del uso de una computadora por persona,

                  lo cual aísla a cada estudiante del resto y limita las interacciones que favorecen el aprendizaje
                  colaborativo. Sin embargo, para intentar revertir esta situación ha surgido la programación por
                  pares, un enfoque metodológico en el que dos personas trabajan juntas utilizando la misma
                  computadora e intercambiando el teclado y el ratón en periodos frecuentes.

                  La programación mob, por el contrario, es una estrategia mediante la cual tres o más personas
                  que comparten un espacio trabajan con la misma computadora y proyecto de manera simul-
                  tánea. Esta modalidad implica tener un espacio de trabajo suficientemente amplio e insonori-
                  zado para que todos los integrantes interactúen y sean productivos. Asimismo, requiere de un
                  sistema de proyección nítido para que la imagen emitida pueda ser percibida claramente por   221
                  todos.
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